Tuesday, February 19, 2008
Sunday, September 23, 2007
Working version
A couple of weeks ago the thirst match was played on the internet.
Everything went as planned. No glitches.
But there where still a couple of gameplay tweaks and modifications needed.
We played now around 3 matches and closing in on the final strenghts for the units.
Still a lot of work has to be done on the battleview and global maps.
But every week the game get's better.
Everything went as planned. No glitches.
But there where still a couple of gameplay tweaks and modifications needed.
We played now around 3 matches and closing in on the final strenghts for the units.
Still a lot of work has to be done on the battleview and global maps.
But every week the game get's better.
Friday, June 29, 2007
Major update
The map editor is working now.
And the game has some basic gameplay.
The units can move ,attack and die :) .
More graphics are made final but there is still a lot to do.
And the game has some basic gameplay.
The units can move ,attack and die :) .
More graphics are made final but there is still a lot to do.

Thursday, May 31, 2007
A name change
The project has a new name.
Online Front Lines
Also a domain name has been claimed on this adress
Online Front Lines
Also a domain name has been claimed on this adress
Thursday, April 26, 2007
Map editor almost complete
The dummy graphics and basic user interface are for 80% complete.
The level editor is also almost complete.
A week or two before we can start creating maps.
And do some server testing.
The level editor is also almost complete.
A week or two before we can start creating maps.
And do some server testing.
Sunday, April 08, 2007
Thursday, April 05, 2007
3 Year war
A new project has started.
The 3 year war. (working title)
The idea was to start a strategy game that could be played by e-mail.
The reason was that all existing games where
A: To expensive.
B: Not really playable
C: Just very bad.
It has grown into a more mature idea of a Online Turnbased game.
That can still be played by e-mail but also on a server against other players.
Game is still in the design phase.
The 3 year war. (working title)
The idea was to start a strategy game that could be played by e-mail.
The reason was that all existing games where
A: To expensive.
B: Not really playable
C: Just very bad.
It has grown into a more mature idea of a Online Turnbased game.
That can still be played by e-mail but also on a server against other players.
Game is still in the design phase.



